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JAVA PROGRAMMING
WEBSITES BASICS HTML 5 CSS 3 WEB 2 0
CLIENT SIDE PROGRAMMING
SERVER SIDE PROGRAMMING
PHP and XML
INTRODUCTION TO AJAX and WEB SERVICES
Internet and World Wide Web HOW TO PROGRAM by P J Deitel and H M Deitel
Part 1 Introduction
Chpter 1 Introduction to Computers and the Internet
=>
Introduction to Computers and the Internet
=>
What Is a Computer?
=>
Computer Organization
=>
Machine Languages, Assembly Languages and High-Level Languages
=>
History of the Internet and World Wide Web
=>
World Wide Web Consortium (W3C)
=>
Web 2.0
=>
Personal, Distributed and Client/Server Computing
=>
Hardware Trends
=>
Key Software Trend: Object Technology
=>
JavaScript: Object-Based Scripting for the Web
=>
Browser Portability
=>
C, C++ and Java
=>
BASIC, Visual Basic, Visual C++, C# and .NET
=>
Software Technologies
=>
Notes about Internet & World Wide Web How to Program, 4/e
=>
Web Browser Basics: Internet Explorer and Firefox
Chpter 2 Web Browser Basics Internet Explorer and Firefox
=>
Connecting to the Internet - Web Browser
=>
Internet Explorer 7 and Firefox 2 Features
=>
Customizing Browser Settings
=>
Searching the Internet
=>
Keeping Track of Your Favorite Sites
=>
File Transfer Protocol (FTP)
=>
Online Help
=>
Dive Into Web 2.0
Chpter 3 Dive Into Web 20
=>
Dive Into Web 2.0
=>
What Is Web 2.0?
=>
Search
=>
Content Networks and User-Generated Content
=>
Blogging
=>
Social Networking
=>
Social Media
=>
Tagging
=>
Social Bookmarking
=>
Software Development
=>
Rich Internet Applications (RIAs)
=>
Web Services, Mashups, Widgets and Gadgets
=>
Location-Based Services
=>
XML, RSS, Atom, JSON and VoIP
=>
Web 2.0 Monetization Models and Business Models
=>
Introduction to XHTML
Part 2 The Ajax Client
Chpter 4 Introduction to XHTML
=>
Introduction to XHTML
=>
Editing XHTML
=>
First XHTML Example
=>
W3C XHTML Validation Service
=>
Headings - XHTML
=>
Linking - XHTML
=>
Images - XHTML
=>
Special Characters and Horizontal Rules - XHTML
=>
Lists - XHTML
=>
Tables - XHTML
=>
Forms - XHTML
=>
Internal Linking - XHTML
=>
meta Elements - XHTML
=>
Cascading Style Sheets™ (CSS)
Chpter 5 Cascading Style Sheets CSS
=>
Cascading Style Sheets™ (CSS)
=>
Inline Styles - CSS
=>
Embedded Style Sheets - CSS
=>
Conflicting Styles - CSS
=>
Linking External Style Sheets - CSS
=>
Positioning Elements - CSS
=>
Backgrounds - CSS
=>
Element Dimensions - CSS
=>
Box Model and Text Flow - CSS
=>
Media Types - CSS
=>
Building a CSS Drop-Down Menu
=>
User Style Sheets - CSS
=>
CSS 3
=>
JavaScript: Introduction to Scripting
Chpter 6 JavaScript Introduction to Scripting
=>
JavaScript: Introduction to Scripting
=>
Simple Program: Displaying a Line of Text in a Web Page
=>
Modifying Our First Program - JavaScript(JS)
=>
Obtaining User Input with prompt Dialogs - JavaScript(JS)
=>
Memory Concepts - JavaScript(JS)
=>
Arithmetic - JavaScript(JS)
=>
Decision Making: Equality and Relational Operators - JavaScript(JS)
=>
JavaScript: Control Statements I
Chpter 7 JavaScript Control Statements I
=>
JavaScript: Control Statements I
=>
Algorithms - JavaScript(JS) Control Statements
=>
Pseudocode - JavaScript(JS) Control Statements
=>
Control Structures - JavaScript(JS)
=>
if Selection Statement - JavaScript(JS)
=>
if…else Selection Statement - JavaScript(JS)
=>
while Repetition Statement - JavaScript(JS)
=>
Formulating Algorithms: Counter-Controlled Repetition - JavaScript(JS)
=>
Formulating Algorithms: Sentinel-Controlled Repetition - JavaScript(JS)
=>
Formulating Algorithms: Nested Control Statements - JavaScript(JS)
=>
Assignment Operators - JavaScript(JS)
=>
Increment and Decrement Operators - JavaScript(JS)
=>
JavaScript: Control Statements II
Chpter 8 JavaScript Control Statements II
=>
JavaScript: Control Statements II
=>
Essentials of Counter-Controlled Repetition - JavaScript(JS)
=>
for Repetition Statement - JavaScript(JS)
=>
Examples Using the for Statement - JavaScript(JS)
=>
switch Multiple-Selection Statement
=>
do…while Repetition Statement
=>
break and continue Statements - JavaScript(JS)
=>
Labeled break and continue Statements - JavaScript(JS)
=>
Logical Operators - JavaScript(JS)
=>
Summary of Structured Programming
=>
JavaScript: Functions
Chpter 9 JavaScript Functions
=>
JavaScript: Functions
=>
Program Modules in JavaScript
=>
Programmer-Defined Functions
=>
Function Definitions - JavaScript(JS)
=>
Random Number Generation - JavaScript(JS)
=>
Example: Game of Chance - JavaScript(JS)
=>
Random Image Generator - JavaScript(JS)
=>
Scope Rules - JavaScript(JS)
=>
JavaScript Global Functions
=>
Recursion - JavaScript(JS)
=>
Recursion vs. Iteration
=>
JavaScript: Arrays
Chpter 10 JavaScript Arrays
=>
JavaScript: Arrays
=>
Declaring and Allocating Arrays - JavaScript(JS)
=>
Examples Using Arrays - JavaScript(JS)
=>
Random Image Generator Using Arrays - JavaScript(JS)
=>
References and Reference Parameters - JavaScript(JS)
=>
Passing Arrays to Functions - JavaScript(JS)
=>
Sorting Arrays - JavaScript(JS)
=>
Searching Arrays: Linear Search and Binary Search - JavaScript(JS)
=>
Multidimensional Arrays - JavaScript(JS)
=>
Building an Online Quiz - JavaScript(JS)
=>
JavaScript: Objects
Chpter 11 JavaScript Objects
=>
JavaScript: Objects
=>
Introduction to Object Technology
=>
Math Object - JavaScript(Js)
=>
String Object - JavaScript(Js)
=>
Date Object - JavaScript(Js)
=>
Boolean and Number Objects - JavaScript(Js)
=>
document Object - JavaScript(Js)
=>
window Object - JavaScript(Js)
=>
Using Cookies - JavaScript(Js)
=>
Final JavaScript Example
=>
Using JSON to Represent Objects
=>
Document Object Model (DOM): Objects and Collections
Chpter 12 Document Object Model DOM Objects and Collections
=>
Document Object Model (DOM): Objects and Collections
=>
Modeling a Document: DOM Nodes and Trees
=>
Traversing and Modifying a DOM Tree
=>
DOM Collections
=>
Dynamic Styles - DOM
=>
Summary of the DOM Objects and Collections
=>
JavaScript: Events
Chpter 13 JavaScript Events
=>
JavaScript: Events
=>
Registering Event Handlers - JavaScript(Js)
=>
Event onload - JavaScript(Js)
=>
Event onmousemove, the event Object and this - JavaScript(Js)
=>
Rollovers with onmouseover and onmouseout - JavaScript(Js)
=>
Form Processing with onfocus and onblur - JavaScript(Js)
=>
Processing with onsubmit and onreset - JavaScript(Js)
=>
Event Bubbling - JavaScript(Js)
=>
More Events - JavaScript(Js)
=>
XML and RSS
Chpter 14 XML and RSS
=>
XML and RSS
=>
XML Basics
=>
Structuring Data
=>
XML Namespaces
=>
Document Type Definitions (DTDs)
=>
W3C XML Schema Documents
=>
XML Vocabularies
=>
Extensible Stylesheet Language and XSL Transformations
=>
Document Object Model (DOM)
=>
RSS
=>
Ajax-Enabled Rich Internet Applications
Chpter 15 Ajax
=>
Ajax-Enabled Rich Internet Applications
=>
Traditional Web Applications vs. Ajax Applications
=>
Rich Internet Applications (RIAs) with Ajax
=>
History of Ajax
=>
“Raw” Ajax Example Using the XMLHttpRequest Object
=>
Using XML and the DOM
=>
Creating a Full-Scale Ajax-Enabled Application
=>
Dojo Toolkit
=>
Adobe Flash CS3
Part 3 Rich Internet Application Client Technologies
Chpter 16 Adobe Flash CS3
=>
Adobe Flash CS3
=>
Flash Movie Development
=>
Learning Flash with Hands-On Examples
=>
Publishing Your Flash Movie
=>
Creating Special Effects with Flash
=>
Creating a Website Splash Screen
=>
ActionScript
=>
Adobe Flash CS3: Building an Interactive Game
Chpter 17 Adobe Flash CS3 Building an Interactive Game
=>
Adobe Flash CS3: Building an Interactive Game
=>
Object-Oriented Programming
=>
Objects in Flash
=>
Cannon Game: Preliminary Instructions and Notes - Adobe Flash CS3
=>
Adding a Start Button - Adobe Flash CS3
=>
Creating Moving Objects - Adobe Flash CS3
=>
Adding the Rotating Cannon - Adobe Flash CS3
=>
Adding the Cannonball - Adobe Flash CS3
=>
Adding Sound and Text Objects to the Movie
=>
Adding the Time Counter - Adobe Flash CS3
=>
Detecting a Miss - Adobe Flash CS3
=>
Adding Collision Detection - Adobe Flash CS3
=>
Finishing the Game - Adobe Flash CS3
=>
Adobe Flex 2 and Rich Internet Applications
Chpter 18 Adobe Flex 2 and Rich Internet Applications
=>
Adobe Flex 2 and Rich Internet Applications
=>
Flex Platform Overview
=>
Creating a Simple User Interface - Adobe Flex 2
=>
Accessing XML Data from Your Application
=>
Interacting with Server-Side Applications - Adobe Flex 2
=>
Customizing Your User Interface - Adobe Flex 2
=>
Creating Charts and Graphs - Adobe Flex 2
=>
Connection-Independent RIAs on the Desktop: Adobe Integrated Runtime (AIR)
=>
Microsoft ilverlight and Rich Internet Applications
Chpter 19 Microsoft Silverlight and Rich Internet Applications
=>
Microsoft ilverlight and Rich Internet Applications
=>
Platform Overview
=>
Silverlight 1.0 Installation and Overview
=>
Creating a Movie Viewer for Silverlight 1.0
=>
Creating Controls - Creating a Movie Viewer for Silverlight 1.0
=>
Using JavaScript for Event Handling and DOM Manipulation
=>
Embedding Silverlight in HTML
=>
Silverlight Streaming
=>
Silverlight 1.1 Installation and Overview
=>
Creating a Cover Viewer for Silverlight 1.1 Alpha
=>
Building an Application with Third-Party Controls - Silverlight
=>
Consuming a Web Service
=>
Silverlight Demos, Games and Web Resources
=>
Adobe Dreamweaver CS3
Chpter 20 Adobe Dreamweaver CS3
=>
Adobe Dreamweaver CS3
=>
Text Styles - Adobe Dreamweaver CS3
=>
Images and Links - Adobe Dreamweaver CS3
=>
Symbols and Lines - Adobe Dreamweaver CS3
=>
Tables - Adobe Dreamweaver CS3
=>
Forms - Adobe Dreamweaver CS3
=>
Scripting in Dreamweaver
=>
Spry Framework for Creating Ajax Applications - Adobe Dreamweaver CS3
=>
Site Management - Adobe Dreamweaver CS3
=>
Web Servers (IIS and Apache)
Part 4 Rich Internet Application Server Technologies
Chpter 21 Web Servers IIS and Apache
=>
Web Servers (IIS and Apache)
=>
HTTP Transactions
=>
Multitier Application Architecture
=>
Client-Side Scripting versus Server-Side Scripting
=>
Accessing Web Servers
=>
Microsoft Internet Information Services (IIS)
=>
Apache HTTP Server
=>
Requesting Documents
=>
Database:SQL, MySQL, ADO.NET 2.0 and Java DB
Chpter 22 Database SQL MySQL ADO NET 2 0 and Java DB
=>
Database:SQL, MySQL, ADO.NET 2.0 and Java DB
=>
Relational Databases
=>
Relational Database Overview: A books Database
=>
SQL
=>
MySQL
=>
Instructions for Installing MySQL
=>
Instructions for Setting Up a MySQL User Account
=>
Creating a Database in MySQL
=>
ADO.NET Object Model
=>
Java DB/Apache Derby
=>
PHP
Chpter 23 PHP
=>
PHP
=>
PHP Basics
=>
String Processing and Regular Expressions - PHP
=>
Form Processing and Business Logic - PHP
=>
Connecting to a Database - PHP
=>
Using Cookies - PHP
=>
Dynamic Content - PHP
=>
Ruby on Rails
Chpter 24 Ruby on Rails
=>
Ruby on Rails
=>
Ruby
=>
Rails Framework
=>
ActionController and ActionView - Ruby on Rails
=>
A Database-Driven Web Application - Ruby on Rails
=>
Case Study: Message Forum - Ruby on Rails
=>
Message Forum: Logging In and Logging Out - Ruby on Rails
=>
Message Forum: Embellishing the Models - Ruby on Rails
=>
Message Forum: Forum Controller and Forum Views - Ruby on Rails
=>
Message Forum: Message Controller and Message Views - Ruby on Rails
=>
Message Forum: Ajax-Enabled Rails Applications - Ruby on Rails
=>
Script.aculo.us
=>
ASP.NET 2.0 and ASP.NET Ajax
Chpter 25 ASP NET 2 0 and ASP NET Ajax
=>
ASP.NET 2.0 and ASP.NET Ajax
=>
Creating and Running a Simple Web Form Example - ASP.NET
=>
Building an ASP.NET Web Application
=>
Web Controls: Text and Graphics Controls - ASP.NET
=>
Web Controls: AdRotator Control - ASP.NET
=>
Web Controls: Validation Controls - ASP.NET
=>
Session Tracking - ASP.NET
=>
Cookies - ASP.NET
=>
Session Tracking with HttpSessionState - ASP.NET
=>
Case Study: Connecting to a Database in ASP.NET
=>
Building a Web Form That Displays Data from a Database - ASP.NET
=>
Modifying the Code-Behind File for the Guestbook Application - ASP.NET
=>
Case Study: Secure Books Database Application
=>
Creating the Secure Books Database Application - ASP.NET
=>
ASP.NET Ajax
=>
JavaServer Faces Web Applications
Chpter 26 JavaServer Faces Web Applications
=>
JavaServer Faces Web Applications
=>
Java Web Technologies
=>
Creating and Running a Simple Application in Netbeans
=>
Examining a JSP File
=>
Examining a Page Bean File
=>
Event-Processing Life Cycle
=>
Relationship Between the JSP and Page Bean Files
=>
Examining the XHTML Generated by a Java Web Application
=>
Building a Web Application in Netbeans
=>
JSF Components
=>
Text and Graphics JSF Components
=>
Validation Using Validator JSF Components and Custom Validators
=>
Session Tracking - JavaServer
=>
Cookies - JavaServer
=>
Session Tracking with the SessionBean Object - JavaServer
=>
Ajax-Enabled JavaServer Faces Web Applications
Chpter 27 Ajax Enabled JavaServer Faces Web Applications
=>
Ajax-Enabled JavaServer Faces Web Applications
=>
Accessing Databases in Web Applications - JavaServer
=>
Ajax-Enabled JSF Components
=>
AutoComplete Text Field and Virtual Forms
=>
Google Maps Map Viewer Component
=>
Web Services
Chpter 28 Web Services
=>
Web Services
=>
Java Web Services Basics
=>
Creating, Publishing, Testing and Describing a Web Service
=>
Consuming a Web Service
=>
SOAP (Simple Object Access Protocol)
=>
Session Tracking in Web Services
=>
Creating a Blackjack Web Service
=>
Consuming the Blackjack Web Service
=>
Consuming a Database-Driven Web Service from a Web Application
=>
Passing an Object of a User-Defined Type to a Web Service
=>
REST-Based Web Services in ASP.NET
Part 5 Extra
Chapter 3 : Photoshop Elements
=>
Photoshop Elements
=>
Image Basics - Photoshop Elements
=>
Vector and Raster Graphics - Photoshop Elements
=>
Toolbox - Photoshop Elements
=>
Layers - Photoshop Elements
=>
Screen Capturing - Photoshop Elements
=>
File Formats: GIF and JPEG - Photoshop Elements
Chapter 23 : Wireless Internet and m Business
=>
Wireless Internet and m-Business
=>
M-Business
=>
Identifying User Location
=>
Wireless Marketing, Advertising and Promotions
=>
Wireless Payment Options
=>
Privacy and the Wireless Internet
=>
International Wireless Communications
=>
Wireless-Communications Technologies
=>
WAP and WML
=>
Phone Simulator and Setup Instructions
=>
Creating WML Documents
=>
WMLScript Programming
=>
String Object Methods
=>
Wireless Protocols, Platforms and Programming Languages
Chapter 24 : VBScript
=>
VBScript
=>
Operators - VBScript
=>
Data Types and Control Structures - VBScript
=>
VBScript Functions
=>
VBScript Example Programs
=>
Arrays - VBScript
=>
String Manipulation - VBScript
=>
Classes and Objects - VBScript
Chapter 25 : Active Server Pages ASP
=>
Active Server Pages (ASP)
=>
How Active Server Pages(ASP) Work
=>
Setup - Active Server Pages (ASP)
=>
Active Server Page Objects
=>
Simple ASP Examples
=>
File System Objects - Active Server Pages (ASP)
=>
Session Tracking and Cookies - Active Server Pages (ASP)
=>
Accessing a Database from an Active Server Page(ASP)
=>
Server-Side ActiveX Components
Chapter 26 : Case Study Active Server Pages and XML
=>
Case Study: Active Server Pages and XML
Chapter 27 : Perl and CGI Common Gateway Interface
=>
Perl and CGI (Common Gateway Interface)
=>
Perl
=>
String Processing and Regular Expressions - Perl
=>
Viewing Client/Server Environment Variables - Perl
=>
Form Processing and Business Logic - Perl
=>
Server-Side Includes - Perl
=>
Verifying a Username and Password - Perl
=>
Using DBI to Connect to a Database - Perl
=>
Cookies and Perl
Chapter 28 : Python
=>
Python
=>
Basic Data Types, Control Structures and Functions - Python
=>
Tuples, Lists and Dictionaries - Python
=>
String Processing and Regular Expressions - Python
=>
Exception Handling - Python
=>
Introduction to CGI Programming - Python
=>
Form Processing and Business Logic - Python
=>
Cookies - Python
=>
Database Application Programming Interface (DB-API) - Python
CHAPTER 38 Introducing Servlets
=>
Servlets: Bonus for Java™ Developers
=>
Servlet Overview and Architecture
=>
Servlet Overview and Architecture - Servlets
=>
Handling HTTP get Requests Containing Data - Servlets
=>
Handling HTTP post Requests - Servlets
=>
Redirecting Requests to Other Resources - Servlets
=>
Session Tracking - Servlets
=>
Multitier Applications: Using JDBC from a Servlet
Chapter 31 JavaServer Pages JSP Bonus for Java Developers
=>
JavaServer Pages (JSP): Bonus for Java Developers
=>
JavaServer Pages Overview
=>
A First JavaServer Page Example
=>
Implicit Objects - JavaServer
=>
Scripting - JavaServer
=>
jsp:include Action - JavaServer Pages (JSP) Standard Actions
=>
jsp:forward Action - JavaServer Pages (JSP) Standard Actions
=>
jsp:plugin Action - JavaServer Pages (JSP) Standard Actions
=>
jsp:useBean Action - JavaServer Pages (JSP) Standard Actions
=>
Directives - JavaServer Pages (JSP)
=>
Custom Tag Libraries - JavaServer Pages (JSP)
Chapter 32 e Business and e Commerce
=>
e-Business & e-Commerce
=>
E-Business Models
=>
Building an e-Business
=>
e-Marketing
=>
Online Payments
=>
Security - e-Business & e-Commerce
=>
Legal Issues - e Business & e Commerce
=>
XML and e-Commerce
Chapter 33 Multimedia Audio Video Speech Synthesis and Recognition
=>
Multimedia: Audio, Video, Speech Synthesis and Recognition
=>
Audio and Video
=>
Adding Background Sounds with the bgsound Element
=>
Adding Video with the img Element’s dynsrc Property
=>
Adding Audio or Video with the embed Element
=>
Using the Windows Media Player ActiveX Control
=>
Microsoft Agent Control
=>
RealPlayer Plug-in
=>
Synchronized Multimedia Integration Language (SMIL)
=>
Scalable Vector Graphics (SVG)
Chapter 34 Web Accessibility
=>
Web Accessibility
=>
Web Accessibility Initiative
=>
Providing Alternatives for Images
=>
Maximizing Readability by Focusing on Structure
=>
Accessibility in XHTML Tables
=>
Accessibility in XHTML Frames
=>
Accessibility in XML
=>
Using Voice Synthesis and Recognition with VoiceXML
=>
CallXML
=>
JAWS for Windows
=>
Other Accessibility Tools
=>
Accessibility in Microsoft Windows 2000
The Complete Reference Java by Herbert Schildt
Part I The Java Language
Chpter 1 The History and Evolution of Java
=>
The History and Evolution of Java
=>
Java’s Lineage
=>
The Creation of Java
=>
How Java Changed the Internet
=>
Java’s Magic: The Bytecode
=>
Servlets: Java on the Server Side
=>
The Java Buzzwords
=>
The Evolution of Java
=>
Java SE 8
=>
A Culture of Innovation
Chpter 2 An Overview of Java
=>
An Overview of Java
=>
Object-Oriented Programming
=>
A First Simple Java Program
=>
A Second Short Program
=>
Two Control Statements
=>
Using Blocks of Code
=>
Lexical Issues
=>
The Java Class Libraries
Chpter 3 Data Types Variables and Arrays
=>
Data Types, Variables, and Arrays
=>
The Primitive Types
=>
Integers
=>
Floating-Point Types
=>
Characters
=>
Booleans
=>
A Closer Look at Literals
=>
Variables
=>
Type Conversion and Casting
=>
Automatic Type Promotion in Expressions
=>
Arrays - Java
=>
A Few Words About Strings
=>
A Note to C/C++ Programmers About Pointers
Chpter 4 Operators
=>
Operators
=>
Arithmetic Operators - Java
=>
The Bitwise Operators - Java
=>
Relational Operators - Java
=>
Boolean Logical Operators - Java
=>
The Assignment Operator - Java
=>
The ? Operator - Java
=>
Operator Precedence - Java
=>
Using Parentheses
Chpter 5 Control Statements
=>
Control Statements - Java
=>
Java’s Selection Statements
=>
Java’s Iteration Statements
=>
Jump Statements - Java
Chpter 6 Introducing Classes
=>
Introducing Classes
=>
Introducing Classes - Java
=>
Java Class Fundamentals
=>
Declaring Objects - Java
=>
Assigning Object Reference Variables
=>
Introducing Methods - Java
=>
Constructors - Java
=>
The this Keyword - Java
=>
Garbage Collection - Java
=>
The finalize( ) Method - Java
=>
A Stack Class - Java
Chpter 7 A Closer Look at Methods and Classes
=>
A Closer Look at Methods and Classes
=>
Overloading Methods - Java
=>
Using Objects as Parameters
=>
A Closer Look at Argument Passing
=>
Returning Objects - Java
=>
Recursion - Java
=>
Introducing Access Control - Java
=>
Understanding static - Java
=>
Introducing final - Java
=>
Arrays Revisited - Java
=>
Introducing Nested and Inner Classes - Java
=>
Exploring the String Class - Java
=>
Using Command-Line Arguments
=>
Varargs: Variable-Length Arguments
Chpter 8 Inheritance
=>
Inheritance - Java
=>
Using super - Java
=>
Creating a Multilevel Hierarchy - Java
=>
When Constructors are Executed
=>
Method Overriding - Java
=>
Dynamic Method Dispatch - Java
=>
Using Abstract Classes - Java
=>
Using final with Inheritance - Java
=>
The Object Class - Java
Chpter 9 Packages and Interfaces
=>
Packages and Interfaces
=>
Java Packages
=>
Access Protection
=>
Importing Packages
=>
Java Interfaces
=>
Default Java Interface Methods
=>
Use Java static Methods in an Interface
Chpter 10 Exception Handling
=>
Exception Handling
=>
Java Exception-Handling Fundamentals
=>
Exception Types - Java
=>
Uncaught Exceptions
=>
Using try and catch - Java
=>
Multiple catch Clauses - Java
=>
Nested try Statements - Java
=>
throw - Java
=>
throws - Java
=>
finally - Java
=>
Java’s Built-in Exceptions
=>
Creating Your Own Exception Subclasses
=>
Chained Exceptions - Java
=>
Three Recently Added Exception Features
=>
Using Exceptions
Chpter 11 Multithreaded Programming
=>
Multithreaded Programming
=>
The Java Thread Model
=>
The Main Thread - Java
=>
Creating a Thread - Java
=>
Creating Multiple Threads - Java
=>
Using isAlive( ) and join( )
=>
Thread Priorities - Java
=>
Synchronization - Java
=>
Interthread Communication
=>
Suspending, Resuming, and Stopping Threads
=>
Obtaining A Thread’s State
Chpter 12 Enumerations Autoboxing and Annotations Metadata
=>
Enumerations, Autoboxing, and Annotations (Metadata)
=>
Enumerations - Java
=>
Type Wrappers - Java
=>
Autoboxing - Java
=>
Annotations (Metadata)
=>
Type Annotations
=>
Repeating Annotations - Java
Chpter 13 IO Applets and Other Topics
=>
I/O, Applets, and Other Topics
=>
I/O Basics - Java
=>
Reading Console Input - Java
=>
Writing Console Output - Java
=>
The PrintWriter Class - Java
=>
Reading and Writing Files - Java
=>
Automatically Closing a File - java
=>
Applet Fundamentals
=>
The transient and volatile Modifiers - Java
=>
Using instanceof - Java
=>
strictfp - Java
=>
Native Methods - Java
=>
Problems with Native Methods
=>
Using assert - Java
=>
Static Import - Java
=>
Invoking Overloaded Constructors Through this( )
=>
Compact API Profiles - Java
Chpter 14 Generics
=>
Generics
=>
What Are Generics?
=>
A Simple Generics Example
=>
A Generic Class with Two Type Parameters
=>
The General Form of a Generic Class
=>
Bounded Types
=>
Using Wildcard Arguments
=>
Creating a Generic Method
=>
Generic Interfaces - Java
=>
Raw Types and Legacy Code - Java
=>
Generic Class Hierarchies - Java
=>
Type Inference with Generics - Java
=>
Erasure - Java
=>
Ambiguity Errors - Java
=>
Some Generic Restrictions - Java
Chpter 15 Lambda Expressions
=>
Lambda Expressions
=>
Introducing Lambda Expressions
=>
Block Lambda Expressions
=>
Generic Functional Interfaces
=>
Passing Lambda Expressions as Arguments
=>
Lambda Expressions and Exceptions
=>
Lambda Expressions and Variable Capture
=>
Method References - Lambda Expressions
=>
Constructor References - Java Lambda Expressions
=>
Predefined Functional Interfaces
Part II The Java Library
Chpter 16 String Handling
=>
String Handling
=>
The String Constructors
=>
String Length - Java
=>
Special String Operations - Java
=>
Character Extraction - Java
=>
String Comparison - Java
=>
Searching Strings - Java
=>
Modifying a String - Java
=>
Data Conversion Using valueOf( ) - Java
=>
Changing the Case of Characters Within a String - Java
=>
Joining Strings - Java
=>
Additional String Methods
=>
StringBuffer - Java
Chpter 17 Exploring java lang
=>
Exploring java.lang
=>
Primitive Type Wrappers - Exploring java.lang
=>
Void and Process
=>
Runtime
=>
ProcessBuilder
=>
System - java.lang
=>
Using clone( ) and the Cloneable Interface
=>
Class - java.lang
=>
Math - java.lang
=>
Thread, ThreadGroup, and Runnable - java.lang
=>
Package, StackTraceElement, Enum - java.lang
=>
Interface - java.lang
=>
The java.lang Subpackages
Chpter 18 java util Part 1 The Collections Framework
=>
java.util : The Collections Framework
=>
java.util Collections Overview
=>
JDK 5 Changed the Collections Framework
=>
The Collection Interfaces - java.util
=>
The Collection Classes - java.util
=>
Accessing a Collection via an Iterator - java.util
=>
Spliterators - Java
=>
Storing User-Defined Classes in Collections
=>
The RandomAccess Interface - Java
=>
Working with Maps - java.util
=>
Comparators - java.util
=>
The Collection Algorithms - java.util
=>
Arrays - java.util
=>
The Legacy Classes and Interfaces - java.util
=>
Parting Thoughts on Collections - java.util
Chpter 19 java util Part 2 More Utility Classes
=>
java.util : More Utility Classes
=>
StringTokenizer - java.util
=>
BitSet - java.util
=>
Optional, OptionalDouble, OptionalInt, and OptionalLong - Java
=>
Date - java.util
=>
Calendar - java.util
=>
GregorianCalendar - java.util
=>
TimeZone, SimpleTimeZone - java.util
=>
Locale - java.util
=>
Random - java.util
=>
Observable - java.util
=>
Timer and TimerTask - java.util
=>
Currency - java.util
=>
Formatter - java.util
=>
Scanner - java.util
=>
The ResourceBundle, ListResourceBundle, and PropertyResourceBundle Java Classes
=>
Miscellaneous Java Utility Classes and Interfaces
=>
The java.util Subpackages
Chpter 20 Input Output Exploring java io
=>
Input/Output: Exploring java.io
=>
The I/O Classes and Interfaces - java.io
=>
File - java.io
=>
The AutoCloseable, Closeable, and Flushable Interfaces - Java
=>
I/O Exceptions - java.io
=>
Two Ways to Close a Stream - java.io
=>
The Stream Classes - java.io
=>
The Byte Streams - java.io
=>
The Character Streams - java.io
=>
The Console Class - java.io
=>
Serialization - java.io
=>
Stream Benefits - java.io
Chpter 21 Exploring NIO
=>
Exploring NIO
=>
The NIO Classes and NIO Fundamentals
=>
Enhancements Added to NIO by JDK 7
=>
Using the NIO System
=>
Use NIO for Channel-Based I/O
=>
Use NIO for Stream-Based I/O
=>
Use NIO for Path and File System Operations
=>
Pre-JDK 7 Channel-Based Examples
Chpter 22 Networking
=>
Networking
=>
The Networking Classes and Interfaces - Java
=>
InetAddress - Java
=>
Inet4Address and Inet6Address
=>
TCP/IP Client Sockets - Java
=>
URL - Java Networking
=>
URLConnection - Java Networking
=>
HttpURLConnection - Java Networking
=>
TCP/IP Server Sockets - Java Networking
=>
Datagrams - Java Networking
Chpter 23 The Applet Class
=>
The Applet Class
=>
Two Types of Applets
=>
Applet Basics
=>
Applet Architecture
=>
An Applet Skeleton
=>
Simple Applet Display Methods
=>
Requesting Repainting - The Applet Class
=>
Using the Status Window - The Applet Class
=>
The HTML APPLET Tag
=>
Passing Parameters to Applets
=>
getDocumentBase( ) and getCodeBase( ) - The Applet Class
=>
AppletContext and showDocument( ) - The Applet Class
=>
AudioClip and AppletStub Interface - Applet Class
Chpter 24 Event Handling
=>
Event Handling
=>
The Delegation Event Model - Java
=>
Event Classes - Java
=>
The KeyEvent Class - Java
=>
Sources of Events - Java
=>
Event Listener Interfaces - Java
=>
Using the Delegation Event Model - Java
=>
Adapter Classes - Java
=>
Inner Classes - Java
Chpter 25 Introducing the AWT Working with Windows Graphics and Text
=>
Introducing the AWT: Working with Windows, Graphics, and Text
=>
AWT Classes
=>
Window Fundamentals - AWT Classes
=>
Working with Frame Windows - AWT Classes
=>
Creating a Frame Window in an AWT-Based Applet
=>
Creating a Windowed Program
=>
Introducing Graphics - AWT Classes
=>
Working with Color - AWT Java
=>
Setting the Paint Mode - AWT Java
=>
Working with Fonts - AWT Java
=>
Managing Text Output Using FontMetrics - AWT Java
Chpter 26 Using AWT Controls Layout Managers and Menus
=>
Using AWT Controls, Layout Managers, and Menus
=>
AWT Control Fundamentals
=>
Labels - AWT Controls
=>
Using Buttons - AWT Controls
=>
Applying Check Boxes - AWT Controls
=>
CheckboxGroup - AWT Controls
=>
Choice Controls - AWT Controls
=>
Using Lists - AWT Controls
=>
Managing Scroll Bars - AWT Controls
=>
Using a TextField - AWT Controls
=>
Using a TextArea - AWT Controls
=>
Understanding Layout Managers - AWT
=>
Menu Bars and Menus - AWT
=>
Dialog Boxes - AWT
=>
FileDialog - AWT
=>
A Word About Overriding paint( ) - AWT
Chpter 27 Images
=>
Images - Java
=>
Images File Formats - Java
=>
Image Fundamentals: Creating, Loading, and Displaying
=>
ImageObserver
=>
Double Buffering
=>
MediaTracker
=>
ImageProducer
=>
ImageConsumer
=>
ImageFilter
Chpter 28 The Concurrency Utilities
=>
The Concurrency Utilities
=>
The Concurrent API Packages - Java
=>
Using Synchronization Objects
=>
Phaser - Java Class
=>
Using an Executor
=>
The TimeUnit Enumeration
=>
Locks - java.util.concurrent.locks package
=>
Atomic Operations - java.util.concurrent.atomic
=>
Parallel Programming via the Fork/Join Framework
=>
The Concurrency Utilities Versus Java’s Traditional Approach
Chpter 29 The Stream API
=>
The Stream API
=>
Stream Basics
=>
Reduction Operations - Java Stream API
=>
Using Parallel Streams - Java Stream API
=>
Mapping - Java Stream API
=>
Collecting - Java Stream API
=>
Iterators and Streams
Chpter 30 Regular Expressions and Other Packages
=>
Regular Expressions and Other Packages
=>
The Core Java API Packages
=>
Regular Expression Processing
=>
Reflection - java.lang.reflect package
=>
Remote Method Invocation (RMI)
=>
Formatting Date and Time with java.text
=>
The Time and Date API Added by JDK 8
Part III Introducing GUI Programming with Swing
Chpter 31 Introducing Swing
=>
Introducing Swing
=>
The Origins of Swing
=>
Swing Is Built on the AWT
=>
Two Key Swing Features
=>
The MVC Connection - Swing
=>
Components and Containers - Swing GUI
=>
The Swing Packages
=>
A Simple Swing Application
=>
Event Handling - Swing
=>
Create a Swing Applet
=>
Painting in Swing
Chpter 32 Exploring Swing
=>
Exploring Swing
=>
JLabel and ImageIcon - Swing
=>
JTextField - Swing
=>
The Swing Buttons - Swing
=>
JTabbedPane - Swing
=>
JScrollPane - Swing
=>
JList - Swing
=>
JComboBox - Swing
=>
Trees - Swing
=>
JTable - Swing
Chpter 33 Introducing Swing Menus
=>
Introducing Swing Menus
=>
Menu Basics - Swing
=>
An Overview of JMenuBar, JMenu, and JMenuItem - Swing
=>
Create a Main Menu - Swing
=>
Add Mnemonics and Accelerators to Menu Items - Swing
=>
Add Images and Tooltips to Menu Items - Swing
=>
Use JRadioButtonMenuItem and JCheckBoxMenuItem - Swing
=>
Create a Popup Menu - Swing
=>
Create a Toolbar - Swing
=>
Use Actions - Swing
=>
Put the Entire MenuDemo Program Together
Part IV Introducing GUI Programming with JavaFX
Chpter 34 Introducing JavaFX GUI Programming
=>
Introducing JavaFX GUI Programming
=>
JavaFX Basic Concepts
=>
A JavaFX Application Skeleton
=>
Compiling and Running a JavaFX Program
=>
The Application Thread - JavaFX
=>
A Simple JavaFX Control: Label
=>
Using Buttons and Events - JavaFX
=>
Drawing Directly on a Canvas
Chpter 35 Exploring JavaFX Controls
=>
Exploring JavaFX Controls
=>
Using Image and ImageView - JavaFX
=>
ToggleButton - JavaFX
=>
RadioButton - JavaFX
=>
CheckBox - JavaFX
=>
ListView - JavaFX
=>
ComboBox - JavaFX
=>
TextField - JavaFX
=>
ScrollPane - JavaFX
=>
TreeView - JavaFX
=>
Introducing Effects and Transforms - JavaFX
=>
Adding Tooltips - JavaFX
Chpter 36 Introducing JavaFX Menus
=>
Introducing JavaFX Menus
=>
An Overview of MenuBar, Menu, and MenuItem - JavaFX
=>
Create a Main Menu - JavaFX
=>
Add Mnemonics and Accelerators to Menu Items - JavaFX
=>
Add Images to Menu Items - JavaFX
=>
Use RadioMenuItem and CheckMenuItem - JavaFX
=>
Create a Context Menu - JavaFX
=>
Create a Toolbar - JavaFX
=>
Put the Entire MenuDemo Program Together
Part V Applying Java
Chpter 37 Java Beans
=>
Java Beans
=>
What Is a Java Bean?
=>
Advantages of Java Beans
=>
Introspection - Java Beans
=>
Bound and Constrained Properties - Java Beans
=>
Persistence, Customizers - Java Beans
=>
The Java Beans API
=>
A Bean Example
Chpter 38 Introducing Servlets
=>
Introducing Servlets
=>
The Life Cycle of a Servlet
=>
Servlet Development Options
=>
Using Tomcat
=>
A Simple Servlet
=>
The Servlet API
=>
The javax.servlet Package
=>
Reading Servlet Parameters
=>
The javax.servlet.http Package
=>
Handling HTTP Requests and Responses
=>
Using Cookies - Servlets
=>
Session Tracking - Servlets
Internet Progrmming
BASIC NETWORK AND WEB CONCEPTS
=>
Internet Engineering Task Force (IETF)
=>
World Wide Web Consortium (W3C)
=>
TCP and UDP protocols
=>
Uniform Resource Locator (URL)
=>
MIME (Multipurpose Internet Mail Extensions)
=>
CGI(Common Gateway Interface)
=>
Environment Variables
=>
Introduction to SGML(Standard Generalized Markup Language)
JAVA PROGRAMMING
=>
Java basics
=>
Java - I/O streaming
=>
Java - Files object
=>
Looking up Internet Address
=>
Domain Name System (DNS)
=>
InetAddress Class
=>
Socket programming
=>
Client /server programs
=>
E-mail Client
=>
SMTP(Simple Mail Transfer Protocol)
=>
Java - POP3 programs
=>
Web page retrieval
=>
Protocol handlers
=>
Java - Content handlers
=>
Applets
=>
Java - Image handling
=>
Remote Method Invocation ( RMI ) - Java
SCRIPTING LANGUAGES
=>
HTML
=>
HTML forms
=>
HTML Frames
=>
HTML Tables
=>
JavaScript
=>
Control Structures
=>
JavaScript - Functions
=>
JavaScript - Arrays
=>
JavaScript - Date, Array and Math Object
DYNAMIC HTML
=>
Cascading style sheets(CSS)
=>
Collections all and children
=>
HTML - Event model
=>
HTML - Filters
=>
HTML - Data binding and control
=>
HTML - ActiveX control
SERVER SIDE PROGRAMMING
=>
Server Side Programming
=>
Advantages and Types of Server Side programs
=>
Servlets
=>
Deployment
=>
Web Server
=>
HTTP GET and POST requests
=>
Session Tracking
=>
Cookies - Java
=>
Multitier Application
=>
JDBC drivers
CS6501 Internet Programming - Anna University 2013 Regulation Syllabus - Download Pdf
CS8651 Internet Programming - Anna University 2017 Regulation Syllabus - Download Pdf
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Internet Programming - Notes 2 - Download Pdf
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