Chapter: Java The Complete Reference - The Java Library - Event Handling

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Event Handling

This chapter examines an important aspect of Java: the event. Event handling is fundamental to Java programming because it is integral to the creation of many kinds of applications, including applets and other types of GUI-based programs.

CHAPTER 24

Event Handling           

This chapter examines an important aspect of Java: the event. Event handling is fundamental to Java programming because it is integral to the creation of many kinds of applications, including applets and other types of GUI-based programs. As explained in Chapter 23, applets are event-driven programs that use a graphical user interface to interact with the user. Furthermore, any program that uses a graphical user interface, such as a Java application written for Windows, is event driven. Thus, you cannot write these types of programs without a solid command of event handling. Events are supported by a number of packages, including java.util, java.awt, and java.awt.event.

 

Most events to which your program will respond are generated when the user interacts with a GUI-based program. These are the types of events examined in this chapter. They are passed to your program in a variety of ways, with the specific method dependent upon the actual event. There are several types of events, including those generated by the mouse, the keyboard, and various GUI controls, such as a push button, scroll bar, or check box.

This chapter begins with an overview of Java’s event handling mechanism. It then examines the main event classes and interfaces used by the AWT and develops several examples that demonstrate the fundamentals of event processing. This chapter also explains how to use adapter classes, inner classes, and anonymous inner classes to streamline event handling code. The examples provided in the remainder of this book make frequent use of these techniques.

Two Event Handling Mechanisms

 

Before beginning our discussion of event handling, an important historical point must be made: The way in which events are handled changed significantly between the original version of Java (1.0) and all subsequent versions of Java, beginning with version 1.1.

Although the 1.0 method of event handling is still supported, it is not recommended for new programs. Also, many of the methods that support the old 1.0 event model have been deprecated. The modern approach is the way that events should be handled by all new programs and thus is the method employed by programs in this book.


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