Class Fundamentals
Classes
have been used since the beginning of this book. However, until now, only the
most rudimentary form of a class has been shown. The classes created in the
preceding chapters primarily exist simply to encapsulate the main( ) method, which has been used to
demonstrate the basics of the Java syntax. As you will see, classes are substantially
more powerful than the limited ones presented so far.
Perhaps the most important thing to understand
about a class is that it defines a new data type. Once defined, this new type
can be used to create objects of that type. Thus, a class is a template for an object, and an object is
an instance of a class. Because an
object is an instance of a class, you will often see the two words object and instance used interchangeably.
The General Form of a Class
When you define a class, you declare its exact
form and nature. You do this by specifying the data that it contains and the
code that operates on that data. While very simple classes may contain only
code or only data, most real-world classes contain both. As you will see, a
class’ code defines the interface to its data.
A class is declared by use of the class keyword. The classes that have
been used up to this point are actually very limited examples of its complete
form. Classes can (and usually do) get much more complex. A simplified general
form of a class definition is shown
here:
class classname {
type instance-variable1;
type instance-variable2; // ...
type instance-variableN;
type methodname1(parameter-list)
{ // body of method
}
type methodname2(parameter-list)
{ // body of method
}
// ...
type methodnameN(parameter-list)
{ // body of method
}
}
The data, or variables,
defined within a class are called instance variables. The code is
contained within methods.
Collectively, the methods and variables defined within a class are called members of the class. In most classes,
the instance variables are acted upon and accessed by the methods defined for
that class. Thus, as a general rule, it is the methods that determine how a
class’ data can be used.
Variables defined within a class are called
instance variables because each instance of the class (that is, each object of
the class) contains its own copy of these variables. Thus, the data for one
object is separate and unique from the data for another. We will come back to
this point shortly, but it is an important concept to learn early.
All methods have the same general form as main( ), which we have been using thus
far. However, most methods will not be specified as static or public. Notice
that the general form of a class does not specify a main( ) method. Java classes do not need to have a main( ) method. You only specify one if
that class is the starting point for your program. Further, some kinds of Java
applications, such as applets, don’t require a main( ) method at all.
A Simple Class
Let’s begin our study of the class with a
simple example. Here is a class called Box
that defines three instance variables: width,
height, and depth. Currently, Box
does not contain any methods (but some will be added soon).
class Box { double width; double height; double
depth;
}
As
stated, a class defines a new type of data. In this case, the new data type is
called Box. You will use this name
to declare objects of type Box. It
is important to remember that a class declaration only creates a template; it
does not create an actual object. Thus, the preceding code does not cause any
objects of type Box to come into
existence.
To
actually create a Box object, you
will use a statement like the following:
Box mybox = new Box(); //
create a Box object called mybox
After
this statement executes, mybox will
be an instance of Box. Thus, it will
have “physical” reality. For the moment, don’t worry about the details of this
statement.
As mentioned earlier, each time you create an
instance of a class, you are creating an object that contains its own copy of
each instance variable defined by the class. Thus, every Box object will contain its own copies of the instance variables width, height, and depth. To access these variables, you will use
the dot (.) operator. The dot
operator links the name of the object with the name of an instance variable.
For example, to assign the width
variable of mybox the value 100, you
would use the following statement:
mybox.width = 100;
This statement tells the compiler to assign the
copy of width that is contained
within the mybox object the value of
100. In general, you use the dot operator to access both the instance variables and the methods
within an object. One other point: Although commonly referred to as the dot operator, the formal specification for
Java categorizes the . as a separator. However, since the use of the term “dot
operator” is widespread, it is used in this book.
Here is
a complete program that uses the Box
class:
/* A program that uses the
Box class.
Call this file BoxDemo.java
*/
class Box { double width; double height; double
depth;
}
// This class declares an object of type Box.
class BoxDemo {
public static void main(String args[]) { Box
mybox = new Box();
double vol;
assign
values to mybox's instance variables mybox.width = 10;
mybox.height = 20; mybox.depth = 15;
compute
volume of box
vol = mybox.width *
mybox.height * mybox.depth;
System.out.println("Volume
is " + vol);
}
}
You should call the file that contains this
program BoxDemo.java, because the main( ) method is in the class called BoxDemo, not the class called Box. When you compile this program, you
will find that two .class files have
been created, one for Box and one
for BoxDemo. The Java compiler
automatically puts each class into its own
.class file. It is not necessary
for both the Box and the BoxDemo class to actually be in the
same source file. You could put each class in its own file, called Box.java and BoxDemo.java, respectively.
To run
this program, you must execute BoxDemo.class.
When you do, you will see the following output:
Volume is 3000.0
As stated earlier, each object has its own
copies of the instance variables. This means that if you have two Box objects, each has its own copy of depth, width, and height. It is
important to understand that changes to the instance variables of one object
have no effect on the instance variables of another. For example, the following
program declares two Box objects:
// This program declares two
Box objects.
class Box { double width; double height; double
depth;
}
class BoxDemo2 {
public static void main(String args[]) { Box
mybox1 = new Box();
Box mybox2 = new Box(); double vol;
// assign values to mybox1's instance variables
mybox1.width = 10;
mybox1.height = 20; mybox1.depth = 15;
/* assign different values to mybox2's instance
variables */
mybox2.width = 3; mybox2.height = 6;
mybox2.depth = 9;
// compute volume of first
box
vol = mybox1.width * mybox1.height *
mybox1.depth; System.out.println("Volume is " + vol);
// compute volume of second
box
vol = mybox2.width * mybox2.height *
mybox2.depth; System.out.println("Volume is " + vol);
}
}
The output produced by this
program is shown here:
Volume is 3000.0
Volume is 162.0
As you can see, mybox1’s data
is completely separate from the data contained in mybox2.
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