Graphics and Multimedia - IT6501

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Graphics and Multimedia

OUTPUT PRIMITIVES


=> Computer graphics - Output Primitives
=> Line-Drawing Algorithms
=> Circle/ Curve -Generating Algorithms
=> Attributes: Line, Curve, Area Fill, Text
=> Two Dimensional Clipping and Viewing
=> Input Techniques

THREE


=> Three Dimensional Display Methods
=> Three-Dimensional Geometric and Modeling Transformations
=> Three-Dimensional Viewing
=> Hidden Surface Elimination
=> Color models
=> Animation

MULTIMEDIA SYSTEMS DESIGN


=> Multimedia Basics
=> Multimedia Applications
=> Multimedia Systems Architecture
=> Evolving Technologies for Multimedia Systems
=> Defining Objects for Multimedia Systems
=> Multimedia Data Interface Standards
=> Multimedia Databases

MULTIMEDIA FILE HANDLING


=> Compression and Decompression
=> Data and File Formats Standards
=> Multimedia Input/Output Technologies
=> Digital Voice and Audio
=> Full Motion Video
=> Storage and Retrival Technology
=> Hierarchical Storage Management
=> Cache Management For Storage Systems

HYPERMEDIA


=> Multimedia authoring and User Interface Multimedia Authoring Systems
=> Hyper Media Messaging
=> Hypermedia Message Components
=> Creating Hypermedia Messages
=> Integrated Multimedia Message Standards
=> Integrated Document Management
=> Distributed Multimedia Systems

OUTPUT PRIMITIVES


=> computer graphics - Introduction
=> Line Drawing algorithm
=> Circle Generating algorithm Properties of the Circle
=> Ellipse generating Algorithm Properties of the Ellipse
=> Attributes
=> Two Dimensional Graphics Transformations
=> Two dimensional viewing

THREE


=> Three Dimensional Object Representations
=> 3D Transformation
=> 3D Viewing
=> Color Models
=> Animation

MULTIMEDIA SYSTEMS DESIGN


=> Multimedia authoring and user interface



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