All-or-None Law
If a stimulus is strong enough to
destabilize the neuronal membrane, the neuron produces an action potential; in
that case, we say the neuron has fired.
The action potential will be the same size and is propagated at the same speed,
regardless of whether the stimulus just meets threshold or exceeds it by 2, 3,
or 20 times. This phenomenon is sometimes called the all-or-none law. Just as pounding on a car horn won’t make it any
louder, a stronger stimulus won’t produce a stronger action potential. A neuron
either fires or it doesn’t—there’s no in between.
Obviously, though, we need some
way to differentiate the weak signals from the strong. Otherwise, we’d have no
way to tell apart the buzz of a mosquito and the roar of a jet engine, the
light of a distant candle and the full illumination of a sunny day. If neurons
can’t vary the strength of their response, how do we make these
differentiations?
Part of the answer is that more
intense stimuli excite greater numbers of neurons. This happens because neurons
vary enormously in their excitation thresholds. As a result, a weak stimulus
stimulates only neurons with relatively low thresholds, while a strong stimulus
stimulates all of those neurons plus others whose threshold is higher.
It’s also important to realize
that when neurons are bombarded with a sustained stimulus, they do not just
fire once and then stop. Instead they generate a whole stream, or “volley,” of
action potentials by means of repeated cycles of destabilization and resta-bilization.
Of course, the all-or-none law applies within the volley, so the size of each
action potential is always the same. Even so, neurons can vary the rate of their firing in the volley; and
in most cases, the stronger the stimulus, the more often the neuron will fire.
This pattern holds until we reach a maximum rate of firing, after which further
increases in stimulus intensity have no effect (Figure 3.12). Different neurons
have dif-ferent maximum rates, and the highest in humans are on the order of
1,000 impulses per second.
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