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Chapter: Computer Networks : Data Link Layer

Noiseless Channels Protocol

Let us first assume we have an ideal channel in which no frames are lost, duplicated, or corrupted.

Noiseless Channels:

 

Let us first assume we have an ideal channel in which no frames are lost, duplicated, or corrupted.

 

1. Simplest Protocol

 

It has no flow or error control. It is a unidirectional protocol in which data frames are traveling in only one direction-from the sender to receiver. The data link layer of the receiver immediately removes the header from the frame and hands the data packet to its network layer, which can also accept the packet immediately.

 

Design

 

The sender site cannot send a frame until its network layer has a data packet to send. The receiver site cannot deliver a data packet to its network layer until a frame arrives.


 

Figure 2.6 The design of the simplest protocol with no flow or error control

 

If the protocol is implemented as a procedure, we need to introduce the idea of events in the protocol. The procedure at the sender site is constantly running; there is no action until there is a request from the network layer. The procedure at the receiver site is also constantly running, but there is no action until notification from the physical layer arrives.

 

Example 2.1

 

It is very simple. The sender sends a sequence of frames without even thinking about the receiver. To send three frames, three events occur at the sender site and three events at the receiver site. Note that the data frames are shown by tilted boxes; the height of the box defines the transmission time difference between the first bit and the last bit in the frame.

 


 

2. Stop-and-Wait Protocol

 

If data frames arrive at the receiver site faster than they can be processed, the frames must be stored until their use.

 

In Stop-and-Wait Protocol the sender sends one frame, stops until it receives confirmation from the receiver (okay to go ahead), and then sends the next frame.

Design

Figure 2.8 illustrates the mechanism.


Figure 2.8 Design of Stop-and-Wait Protocol

 

Comparing this figure with Figure 2.6, we can see the traffic on the forward channel (from sender to receiver) and the reverse channel. At any time, there is either one data frame on the forward channel or one ACK frame on the reverse channel. We therefore need a half-duplex link.

Example 2.2

 

Figure 2.9 shows an example of communication using this protocol. It is still very simple. The sender sends one frame and waits for feedback from the receiver. When the ACK arrives, the sender sends the next frame. Note that sending two frames in the protocol involves the sender in four events and the receiver in two events.


 

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