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Chapter: Embedded Systems Design : Interrupts and exceptions

Do’s and Don’ts - Interrupts and exceptions

Always expect the unexpected interrupt, Don't expect too much from an interrupt , Use handshaking, Control resource sharing, Beware false interrupts, Controlling stacks, Controlling stacks

Do’s and Don’ts

 

This last section describes the major problems that are encountered with interrupt and exceptions, and, more impor-tantly, how to avoid them.

 

Always expect the unexpected interrupt

 

Always include a generic handler for all unused/unex-pected exceptions. This should record as much information about the processor context such as the exception/vector table number, the return address and so on. This allows unexpected exceptions to be detected and recognised instead of causing the processor and system to crash with little or no hope of finding what has hap-pened.

 

Don't expect too much from an interrupt

 

Bear in mind that an interrupt is not for free and the simple act of generating one and returning even if the interrupt service routine does nothing, will consume performance. There will be a point where the number of interrupts are so high that the system spends more time with the overhead than actually processing or doing something with the data. It is important to balance the cost of an interrupt's overhead against the processing it will do. A good way of thinking about this is using a truck to carry bricks from A to B. If the truck carries one brick at a time, the time taken to load the truck, push it and unload it will mean it will be slower than simply picking up the brick and moving it. Loading the truck with so many bricks so that it is difficult to push and takes a long time is equally not good. The ideal is a balance where 10 or 20 bricks are moved at once in the same time it would take to move one. Don't overload the system with too many interrupts or put too much into the interrupt service routine.

 

Use handshaking

 

Just because an interrupt signal has been applied for the correct number of clocks, do not assume that it has been recog-nised. It might have been masked out or not seen for some other reason. Nearly all processor designs use a handshaking mecha-nism where the interrupt is maintained until it is explicitly ac-knowledged and removed. This may be a hardware signal or a constituent of the ISR itself where it will remove the interrupt source by writing to a register in the peripheral.

 

Control resource sharing

 

If a resource such as a variable is used by the normal software and within an interrupt routine, care must be taken to prevent corruption.

 

For example, if you have a piece of C code that modifies a variable a as shown in the example, the expected output would be a=6 if the value of a was 3.

 

{

 

read(a);

 

a=2*a; printf(“a=“, a);

 

}

 

If variable a was used in an interrupt routine then there is a risk that the original code will fail, e.g. it would print out a=8, or some other incorrect value. The explanation is that the interrupt routine was executed in the middle of the original code. This changed the value of a and therefore the wrong value was re-turned.

 

{

 

read(a);

 

Interrupt!

 

read(a);

 

Return;

 

a=2*a; printf(“a=“, a);

 

}

 

Exceptions and interrupts can occur asynchronously and therefore if the system shares any resource such as data, or access to peripherals and so on, it is important that any access is handled in such a way that an interrupt cannot corrupt the program flow. This is normally done by masking interrupts before access and unmasking them afterwards. The example code has been modi-fied to include the mask_int and unmask_int calls. The problem is that while the interrupts are masked out, the interrupt latency is higher and therefore this is not a good idea for all applications.

{

 

mask_int(); read(a); a=2*a; printf(“a=“, a); unmask_int();

 

}

 

This problem is often the cause of obscure faults where the system works fine for days and then crashes i.e. the fault only occurs when certain events happen within certain time frames. The best way to solve the problem in the first place is to redesign the software so that the sharing is removed or uses a messaging protocol that copies data to ensure that corruption cannot take place.

 

Beware false interrupts

 

Ensure that all the hardware signals and exception routines do not generate false interrupts. This can happen in software when the interrupt mask or the interrupt handler executes the return from interrupt instruction before the original interrupt source is removed.

 

In hardware, this can be caused by pulsing the interrupt line and assuming that the processor will only recognise the first pulse and mask out the others. Noise and other factors can corrupt the interrupt lines so that the interrupt is not recognised correctly.

 

Controlling interrupt levels

 

This was touched on earlier when controlling resources. It is important to assign high priority events to high priority inter-rupts. If this does not happen then priority inversion can occur where the lower priority event is serviced while higher priority events wait. This is quite a complex topic and is discussed in more detail in the chapter on real-time operating systems.

 

Controlling stacks

 

It is important to prevent stacks from overflowing and exceeding the storage space, whether it is external or internal memory. Some software, in an effort to optimise performance, will remove stack frames from the stack so that the return process can go straight back to the initial program. This is common with nested routines and can be a big time saver. However, it can also be a major source of problems if the frames are not correctly removed or if they are when information must be returned. Another com-mon mistake is to assume that all exceptions have the same size stack frames for all exceptions and all processor models within the family. This is not always the case!

 

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Embedded Systems Design : Interrupts and exceptions : Do’s and Don’ts - Interrupts and exceptions |


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