Chapter 2
Parallel Hardware and Parallel Software
It’s perfectly feasible for
specialists in disciplines other than computer science and computer engineering
to write parallel programs. However, in order to write effi-cient
parallel
programs, we do need some knowledge of the underlying hardware and system software. It’s also
very useful to have some knowledge of different types of parallel software, so
in this chapter we’ll take a brief look at a few topics in hardware and
software. We’ll also take a brief look at evaluating program performance and a
method for developing parallel programs. We’ll close with a discussion of what
kind of environment we might expect to be working in, and a few rules and
assumptions we’ll make in the rest of the book.
This is a long, broad
chapter, so it may be a good idea to skim through some of the sections on a
first reading so that you have a good idea of what’s in the chapter. Then, when
a concept or term in a later chapter isn’t quite clear, it may be helpful to
refer back to this chapter. In particular, you may want to skim over most of
the material in “Modifications to the von Neumann Model,” except “The Basics of
Caching.” Also, in the “Parallel Hardware” section, you can safely skim the
material on “SIMD Systems” and “Interconnection Networks.”
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