ROUTING
A switch or router needs to be able to look at the
packet’s destination address and then to determine which of the output ports is
the best choice to get the packet to that address.
The
forwarding table is used when a packet is being forwarded and so must contain
enough information to accomplish the forwarding function. This means that a row
in the forwarding table contains the mapping from a network number to an
outgoing interface and some MAC information, such as the Ethernet address of
the next hop.
The
routing table is the table that is built up by the routing algorithms as a
precursor to building the forwarding table. It generally contains mappings from
network numbers to next hops. It may also contain information about how this
information was learned, so that the router will be able to decide when it
should discard some information.
The
forwarding table needs to be structured to optimize the process of looking up a
network number when forwarding a packet, while the routing table needs to be
optimized for the purpose of calculating changes in topology. The forwarding
table may even be implemented in specialized hardware, whereas this is rarely
if ever done for the routing table.
Example rows from (a) routing and
(b) forwarding tables.
Network as a Graph
Routing
is, in essence, a problem of graph theory. a graph representing a network. The
nodes of the graph, labeled A through F, may be hosts, switches, routers, or
networks. The edges of the graph correspond to the network links. Each edge has
an associated cost, which gives some
indication of the desirability of sending traffic over that link. The basic
problem of routing is to find the lowest-cost path between any two nodes, where
the cost of a path equals the sum of the costs of all the edges that make up
the path.
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