What is software Architecture?
Definition Of Software
Architecture:
“The software architecture of a program or
computing system is the structure orstructures of the system, which
comprise software elements, the externally visible properties of those elements, and the
relationships among them.”
1. Externally visible properties are those
assumptions other elements can make of an element, such as:
· its provided services,
· performance characteristics,
· fault handling,
· shared resource usage, and so on.
2. Architecture defines software elements.
· The architecture embodies information about how the elements relate to
each other.
· This means that it specifically omits certain information about elements
that does not pertain to their interaction.
· Thus, an architecture is foremost an abstraction of a system that
suppresses details of elements that do not affect how they use, are used by,
relate to, or interact with other elements.
· In nearly all modern systems, elements interact with each other by means
of interfaces that partition details about an element into public and private
parts. Architecture is concerned with the public side of this division; private
details— those having to do solely with internal implementation—are not
architectural.
3. The definition makes clear that systems can and
do comprise more than one structure and that no one structure can irrefutably
claim to be the architecture.
· For example, all nontrivial projects are partitioned into implementation
units; these units are given specific responsibilities and are frequently the
basis of work assignments for programming teams.
· This type of element comprises programs and data that software in other
implementation units can call or access, and programs and data that are
private. · In large projects, these elements
are almost certainly subdivided for assignment to subteams.
· This is one kind of structure often used to describe a system.
It is
very static in that it focuses on the way the system's functionality is divided
up and assigned to implementation teams.
· Other structures are much more focused on the way the elements interact
with each other at runtime to carry out the system's function.
· Suppose the system is to be built as a set of parallel processes.
· The processes that will exist at runtime, the programs in the various implementation
units described previously that are strung together sequentially to form each
process, and the synchronization relations among the processes form another
kind of structure often used to describe a system.
· Are any of these structures alone the architecture?
· No, although they all convey architectural information.
· The architecture consists of these structures as well as many others.
· This example shows that since architecture can comprise more than one
kind of structure, there is more than one kind of element (e.g., implementation
unit and processes), more than one kind of interaction among elements (e.g.,
subdivision and synchronization), and even more than one context (e.g., development
time versus runtime). By intention, the definition does not specify what the
architectural elements and relationships are. Is a software element an object?
A process? A library? A database? A commercial product? It can be any of these
things and more.
4. The architecture defines relationship: Every
computing system with software has a software
architecture because every system can be shown to comprise elements and the
relations among them.
· In the most trivial case, a system is itself a single element—uninteresting
and probably nonuseful but an architecture nevertheless.
· Even though every system has an architecture, it does not necessarily
follow that the architecture is known to anyone.
· Perhaps all of the people who designed the system are long gone, the
documentation has vanished (or was never produced), the source code has been
lost (or was never delivered), and all we have is the executing binary code. · This reveals the difference between the architecture of a system and the
representation of that architecture.
· Unfortunately, an architecture can exist independently of its
description or specification, which raises the importance of architecture
documentation
5.The behavior of each element is part of
the architecture in so far as that behavior can be observed or discerned from
the point of view of another element.
· Such behavior is what allows elements to interact with each other, which
is clearly part of the architecture.
· This is another reason that the box-and-line drawings that are passed
off as architectures are not architectures at all.
· They are simply box-and-line drawings—or, to be more charitable, they
serve as cues to provide more information that explains what the elements shown
actually do.
· When looking at the names of the boxes (database, graphical user
interface, executive, etc.), a reader may well imagine the functionality and
behavior of the corresponding elements.
· This mental image approaches an architecture, but it springs from the
observer's mind and relies on information that is not present.
· We do not mean that the exact behavior and performance of every element
must be documented in all circumstances; however, to the extent that an
element's behavior influences how another element must be written to interact
with it or influences the acceptability of the system as a whole, this behavior
is part of the software architecture.
Finally,
the definition is indifferent as to whether the architecture for a system is a
good one or a bad one, meaning that it will allow or prevent the system from
meeting its behavioral, performance, and life-cycle requirements. We do not
accept trial and error as the best way to choose an architecture for a system—that
is, picking an architecture at random, building the system from it, and hoping
for the best—so this raises the importance of architecture evaluation and
architecture design.
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