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Chapter: Network Programming and Management : Application Development

shutdown function

The normal way to terminate a network function is to call the close function. But there are two limitations with close that can be avoided with the shutdown function.

shutdown function.

 

The normal way to  terminate a network function is to call the close function.  But there are two limitations with close that can be avoided with the shutdown function.

1. Close decrements the descriptors‘ reference count and closes the socket only if the count reaches 0. With shutdown function, we can initiate TCP‘s normal connection termination sequence regardless of the reference count.

 

2. Close terminates both directions of data transfer, reading and writing. Since a TCP connections is full duplex, there are times when we want to tell the other end that we have finished sending, even though that end might have more data to send us. This is the scenario we encountered in the previous section with batch input to our str_cli function. Following figure shows the typical scenario


Syntax of shutdown () function

 

int shutdown (int sockfd, int howto); Returns : 0 if OK, -1 on error.

 

The action of the function depends on the value of the howto argument.

 

SHUT_RD The read half of the connection is closed. NO more data can be received on the socket and any data currently in the socket receive buffer is discarded. He process can no longer issue any of the read functions on the socket. Any data received after this call for a TCP sockets is acknowledged and then silently dropped.

 

SHUT_WR : The write half of the connection is closed. IN the case of TCP, this is called half close. Any data currently in the socket

 

SHUT_RW: Read half and write half of the connections are both closed.

The following code gives the str_cli function that is modified by using shutdown function:

# include ―unp.h

void str_cli (FILE *fp, int socket)

{

int               maxfdp1, stdineof;

fd_set         rset;

char  sendline[MAXLINE],     recvline[MAXLINE];

stdineof = 0;

FD_ZERO (&rset);

for ( ; ;)

{

if (stdineof ==0)

 

FD_SET (fileno (fp), &rset);

FD_SET (sockfd, &rset);

maxfdp1 = max (fileno (fp), sockfd) + 1;

select (maxfdp1, &rset, NULL, NULL, NULL);

if (FD_ISSET(sockfd, &rset))

 

{ if (readline (sockfd, recvline, MAXLINE)==0) { if ( stdineof ==0 )

 

return;

else

err_quit (―str_cli: server terminated prematurely);

 

}

fputs (recvline, stdout);

}

if (FD_ISSET(fileno(fp), &rset))

 

{ if (fgets (sendline, MAXLINE, fp)==NULL) {stdineof = 1;

 

shetdown (sockfd, SHUT_WR); FD_CLR (fileno(fp), &rset); continue;

 

}

writen(sockfd, sendline, strlen (sendline));

 

}

}

 

}

IN this stdineof in is a new flag that is initialized to 0. As long as this flag is 0, each time around the main loop we select on standard input for readability.

When we read the end of file on the socket, if we have already encountered an of file on standard input, this is the normal termination and the function returns. But if the end of file is not encountered on the standard input, the server process is prematurely terminated/

 

When we encounter the end of file on standard input, the new flag is set to 1 and we call shutdown with a second argument of SHUT_WR to send the FIN.

 

 

TCP Echo Server with IO multiplexing:

 

The TCP echo server can use the select function to handle any number clients, instead of forking one child per client. This needs to create two sets of data structures. These are : read descriptors set and connected socket descriptors set as shown below:


The server maintains only read descriptors set, which is shown above. When the server is started in the foreground, the descriptors 0, 1 and 2 are set to standard input, output and error. Therefore the available descriptors for the listening socket is 3.

 

Another client descriptors set is also shown. It is shows the number of the connected socket descriptors for each client. All elements of this array are initialized to –1.

 

The only non zero entry in the descriptors set is the entry of listening socket and the first argument to select will be 4.

 

When the first client establishes a connection with our server, the listening descriptors becomes readable and the server calls accept. The new connected descriptor returned by accept will be given, as per the assumption . From now on the server must remember the new connected socket in its client array and the connected socket must be added to the descriptor set. The updated data set is shown below.


Some time later a second client establishes a connection and we have the scenario as shown below:


The new connected socket which we assume as 5, must be remembered, giving the data structure as shown above.

When the first client terminates its connection, the client TCP sends FIN, makes descriptors in the server readable. When our server reads this connected socket, readline returns 0. We then close this colet and update our data structure accordingly. The value of the client[0] is set –1. and descriptors 4 in the descriptors is set to 0. The value of mxfd does not change.

 

That is as the client arrive we record their connected socket descriptor in the first available entry in the client array () the first entry with a value of –1. We must also add the connected socket to the descripto set. The variable maxi is the highest index in the current value of the first argument select. The only limit on the number of descriptors allowed for this process by the kernel. The first half server side programme is given below:

 

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