Design Methods:
Design methods is a
broad area that focuses on:
• Divergence – Exploring possibilities and
constraints of inherited situations by applying critical thinking through
qualitative and quantitative research methods to create new understanding
(problem space) toward better design solutions
• Transformation – Redefining specifications of
design solutions which can lead to better guidelines for traditional and
contemporary design activities (architecture, graphic, industrial, information,
interaction, et al.) and/or multidisciplinary response
• Convergence – Prototyping possible scenarios
for better design solutions that incrementally or significantly improve the
originally inherited situation
• Sustainability – Managing the process of
exploring, redefining and prototyping of design solutions continually over time
• Articulation - the visual relationship
between the parts and the whole.
The role
of design methods is to support design work, the aims of which can be varied,
though they may include gaining key insights or unique essential truths
resulting in more holistic solutions in order to achieve better experiences for
users with products, services, environments and systems they rely upon.
Insight, in this case, is clear and deep investigation of a situation through
design methods, thereby grasping the inner nature of things intuitively.
Expansion of design methods
Different
groups took John Chris Jones's book Design Methods, with its alternative
message of using design as a framework for exploration and improvement, in
different directions.
Emergence of design research and
design studies
In the
late 1950s and
early 1960s, graduates
of the Ulm
School of Design
in Germany
(Hochschule für Gestaltung - HfG Ulm: 1953–1968). began to spread Horst Rittel's approach of design methodology across Europe and the United States in context of their professional work and teaching what became known as the 'Ulm Model'.
Likewise,
after the 1962 conference in England, many of the participants began to publish
and to define an area of research that focused on design. Three
"camps" seemed to emerge to integrate the initial work in Design
Methods:
• Behaviorism interpreted Design Methods
as a way to describe human behavior in relation to the built environment. Its
clinical approach tended to rely on human behavior processes (taxonomic
activities).
• Reductivism broke Design Methods down
into small constituent parts. This scientific approach tended to rely on
rationalism and objectified processes such as epistemological activities.
• Phenomenology approached design methods
from an experiential approach (human experience and perception.)
The
following is what design research is concerned with:
• The physical embodiment of man-made
things, how these things perform their jobs, and how their users perceive and
employ them
• Construction as a human activity, how
designers work, how they think, and how they carry out design activity, and how
non-designers participate in the process
• What is achieved at the end of a
purposeful design activity, how an artificial thing appears, and what it means
• Embodiment of configurations
• Systematic search and acquisition of
knowledge related to design and design activity
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