Scaling
to Multiple Consumers or Producers
The code in Listing 8.21 works for a single producer and consumer
without synchronization because one thread is responsible for adding items to
the circular buffer and one thread is responsible for removing items. If the
code were to be scaled to multiple con-sumers or producers, this would no
longer be true, and in general, the code would require some kind of locking.
There are some cases where the use of synchronization could be avoided.
If the code scales to either multiple consumers or multiple producers, but not
both, then the number of circular buffers could also be scaled. This would
maintain the one-to-one relationship between producers and circular buffers and
between circular buffers and consumers. If there were multiple producers and
multiple consumers, then synchronization could be avoided if each of these were
paired. So, one producer can feed only a single consumer, and that consumer can
take work from only a single producer. Finally, if there was a sin-gle circular
buffer for every producer-consumer pair, then synchronization could again be
avoided.
All of the previous scenarios reflect different
trade-offs, memory footprints, and run-time behaviors. Assuming that the amount
of work does indeed need to scale, it is most likely that some kind of “many
producer to many consumer” mapping will be necessary. It would be possible to
code an NxM system of queues that would provide a circular buffer for every
producer-consumer pair, but this approach would likely be less efficient than
using some amount of either atomic operations or mutex locks.
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